![]() Influential Video Game Designers Series Editors: Carly A. Kocurek Jennifer deWinter Thinking through Gray Matter and Cognitionģ Hidden Objects: Crafting Mystery throughDazzle and RewardĤ Down Pinkerton Road: Jensen and the AdventureGame Renaissance ![]() Playing at Murder Club: Authoring diverse women charactersĮxploring the potential of hidden objects for storytellingĤ Down Pinkerton Road: Jensen and the Adventure Game Renaissance Jensen’s early casual games and puzzle-driven designīeing Hercules Poirot: Adapting murder mysteries to hidden objects Rebuilding Gabriel Knight in new dimensionsģ Hidden Objects: Crafting Mystery through Dazzle and Reward 2 Being Gabriel Knight: Character and Research-Driven Interactive Narrative
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